group.setRotationEach()

Category:Groups

Clockwise rotation in degrees of all the sprites in the group.

A positive value will rotate clockwise, a negative value will rotate counterclockwise. The rotation usually will be a number between -360 and 360.

The default rotation is 0, which is in the positive x direction.

Examples

var group = createGroup();
group.add(createSprite(100, 200));
group.add(createSprite(300, 200));
function draw() {
  background("white");
  drawSprites();
  if (mouseDown("leftButton")){
    group.setRotationEach(65);
  }
  else {
    group.setRotationEach(25);
  }
}

Syntax

group.setRotationEach(angle)

Parameters

Name Type Required? Description
angle Number The rotation angle.

Returns

No return value. Changes output in the display after drawSprites() is called.

Tips

  • Groups of sprites all have the same functions and you use the dot notation (combining the name of the group, followed by a dot, with the function name) to call the function for that group of sprites.
  • Any changes to the properties of a sprite will not be seen until after drawSprites() is called.

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