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Immersive Reader

To mix things up, when hitting an obstacle, instead of ending the game try setting the score back to 0.

Blocks
Workspace
flap anormalamountwhen clickend gamewhen hit the groundwhen hit an obstaclescore a pointwhen pass obstacleset speednormalwhen runflap anormalamountend gamescore a pointplaywingsoundset speednormalset sceneCity (day)set playerYellow Birdset score0