< Coding Interactive Maps
Coding Interactive Maps Standards
Coding Interactive Maps
C3 Social Studies Standards
D2.Geo - Geography
- D2.Geo.2.3-5 - Use maps, satellite images, photographs, and other representations to explain relationships between the locations of places and regions and their environmental characteristics.
- D2.Geo.3.3-5 - Use maps of different scales to describe the locations of cultural and environmental characteristics.
- D2.Geo.5.3-5 - Explain how the cultural and environmental characteristics of places change over time.
D2.His - History
- D2.His.2.3-5 - Compare life in specific historical time periods to life today.
CSTA K-12 Computer Science Standards (2017)
AP - Algorithms & Programming
- 1A-AP-10 - Develop programs with sequences and simple loops, to express ideas or address a problem.
- 1A-AP-14 - Debug (identify and fix) errors in an algorithm or program that includes sequences and simple loops.
- 1B-AP-12 - Modify, remix or incorporate portions of an existing program into one's own work, to develop something new or add more advanced features.
- 1B-AP-15 - Test and debug (identify and fix errors) a program or algorithm to ensure it runs as intended.
C3 Social Studies Standards
D2.Geo - Geography
- D2.Geo.1.3-5 - Construct maps and other graphic representations of both familiar and unfamiliar places.
- D2.Geo.3.3-5 - Use maps of different scales to describe the locations of cultural and environmental characteristics.
D4.Conclusions - Communicating and Critiquing Conclusions
- D4.2.3-5 - Construct explanations using reasoning, correct sequence, examples, and details with relevant information and data.
CSTA K-12 Computer Science Standards (2017)
AP - Algorithms & Programming
- 1A-AP-11 - Decompose (break down) the steps needed to solve a problem into a precise sequence of instructions.
- 1B-AP-16 - Take on varying roles, with teacher guidance, when collaborating with peers during the design, implementation and review stages of program development.
IC - Impacts of Computing
- 1B-IC-20 - Seek diverse perspectives for the purpose of improving computational artifacts.
C3 Social Studies Standards
D2.Geo - Geography
- D2.Geo.1.3-5 - Construct maps and other graphic representations of both familiar and unfamiliar places.
- D2.Geo.2.3-5 - Use maps, satellite images, photographs, and other representations to explain relationships between the locations of places and regions and their environmental characteristics.
CSTA K-12 Computer Science Standards (2017)
AP - Algorithms & Programming
- 1B-AP-10 - Create programs that include sequences, events, loops, and conditionals.
- 1B-AP-11 - Decompose (break down) problems into smaller, manageable subproblems to facilitate the program development process.
- 1B-AP-12 - Modify, remix or incorporate portions of an existing program into one's own work, to develop something new or add more advanced features.
- 1B-AP-15 - Test and debug (identify and fix errors) a program or algorithm to ensure it runs as intended.
IC - Impacts of Computing
- 1B-IC-20 - Seek diverse perspectives for the purpose of improving computational artifacts.
C3 Social Studies Standards
D2.Geo - Geography
- D2.Geo.1.3-5 - Construct maps and other graphic representations of both familiar and unfamiliar places.
- D2.Geo.2.3-5 - Use maps, satellite images, photographs, and other representations to explain relationships between the locations of places and regions and their environmental characteristics.
D4.Conclusions - Communicating and Critiquing Conclusions
- D4.2.3-5 - Construct explanations using reasoning, correct sequence, examples, and details with relevant information and data.
CSTA K-12 Computer Science Standards (2017)
AP - Algorithms & Programming
- 1B-AP-16 - Take on varying roles, with teacher guidance, when collaborating with peers during the design, implementation and review stages of program development.
- 1B-AP-17 - Describe choices made during program development using code comments, presentations, and demonstrations.
IC - Impacts of Computing
- 1B-IC-20 - Seek diverse perspectives for the purpose of improving computational artifacts.