group.setRotationEach()
Category:Groups
Clockwise rotation in degrees of all the sprites in the group.
A positive value will rotate clockwise, a negative value will rotate counterclockwise. The rotation usually will be a number between -360 and 360.
The default rotation is 0, which is in the positive x direction.
Examples
var group = createGroup();
group.add(createSprite(100, 200));
group.add(createSprite(300, 200));
function draw() {
background("white");
drawSprites();
if (mouseDown("leftButton")){
group.setRotationEach(65);
}
else {
group.setRotationEach(25);
}
}
Syntax
group.setRotationEach(angle)
Parameters
Name | Type | Required? | Description |
---|---|---|---|
angle | Number | The rotation angle. |
Returns
No return value. Changes output in the display after drawSprites() is called.
Tips
- Groups of sprites all have the same functions and you use the dot notation (combining the name of the group, followed by a dot, with the function name) to call the function for that group of sprites.
- Any changes to the properties of a sprite will not be seen until after
drawSprites()
is called.
Found a bug in the documentation? Let us know at support@code.org.