group.setRotationSpeedEach()
Clockwise rotation change in degrees per frame of every sprite in the group.
A positive value will rotate clockwise, a negative value will rotate counterclockwise. Must be used with the draw()
function containing a drawSprites()
.
The default rotationSpeed is 0. All sprite properties can be both accessed and updated.
Examples
var group = createGroup();
group.add(createSprite(100, 200));
group.add(createSprite(300, 200));
function draw() {
background("white");
drawSprites();
if (mouseDown("leftButton")){
group.setRotationSpeedEach(5);
}
else {
group.setRotationSpeedEach(-5);
}
}
Syntax
group.setRotationSpeedEach(speed)
Parameters
Name | Type | Required? | Description |
---|---|---|---|
speed | Number | The clockwise rotation speed. |
Returns
Tips
- Groups of sprites all have the same functions and you use the dot notation (combining the name of the group, followed by a dot, with the function name) to call the function for that group of sprites.
- Any changes to the properties of a sprite will not be seen until after
drawSprites()
is called.
Found a bug in the documentation? Let us know at support@code.org.