< Code with Anna and Elsa

Code with Anna and Elsa Standards

CSTA K-12 Computer Science Standards (2011)
  • CPP - Computing Practice & Programming
    • CPP.L1:3-02 - Use developmentally appropriate multimedia resources (e.g., interactive books and educational software) to support learning across the curriculum.
    • CPP.L1:3-04 - Construct a set of statements to be acted out to accomplish a simple task (e.g., turtle instructions).
    • CPP.L1:6-01 - Use technology resources (e.g., calculators, data collection probes, mobile devices, videos, educational software and web tools) for problem-solving and self-directed learning.
    • CPP.L1:6-06 - Implement problem solutions using a block based visual programming language.
Common Core English Language Arts Standards
  • L - Language
    • 11-12.L.6 - Acquire and use accurately general academic and domain-specific words and phrases, sufficient for reading, writing, speaking, and listening at the college and career readiness level; demonstrate independence in gathering vocabulary knowledge when consider
    • 4.L.6 - Acquire and use accurately grade-appropriate general academic and domain-specific words and phrases, including those that signal precise actions, emotions, or states of being (e.g., quizzed, whined, stammered) and that are basic to a particular topic (e.g
    • 5.L.6 - Acquire and use accurately grade-appropriate general academic and domain-specific words and phrases, including those that signal contrast, addition, and other logical relationships (e.g., however, although, nevertheless, similarly, moreover, in addition).
  • RI - Reading Informational
    • 11-12.RI.4 - Determine the meaning of words and phrases as they are used in a text, including figurative, connotative, and technical meanings; analyze how an author uses and refines the meaning of a key term or terms over the course of a text (e.g., how Madison define
Common Core Math Standards
  • G - Geometry
    • 7.G.2 - Draw (freehand, with ruler and protractor, and with technology) geometric shapes with given conditions. Focus on constructing triangles from three measures of angles or sides, noticing when the conditions determine a unique triangle, more than one triangl
  • MD - Using Probability To Make Decisions
    • 4.MD.6 - Measure angles in whole-number degrees using a protractor. Sketch angles of specified measure.
  • MP - Math Practices
    • MP.1 - Make sense of problems and persevere in solving them
    • MP.2 - Reason abstractly and quantitatively
    • MP.5 - Use appropriate tools strategically
    • MP.6 - Attend to precision
    • MP.7 - Look for and make use of structure
    • MP.8 - Look for and express regularity in repeated reasoning
  • NBT - Number And Operations In Base Ten
    • 4.NBT.4 - Fluently add and subtract multi-digit whole numbers using the standard algorithm.
    • 4.NBT.5 - Multiply a whole number of up to four digits by a one-digit whole number, and multiply two two-digit numbers, using strategies based on place value and the properties of operations. Illustrate and explain the calculation by using equations, rectangular ar
ISTE Standards for Students
  • 1 - Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology.
    • 1.a - Apply existing knowledge to generate new ideas, products, or processes.
    • 1.c - Use models and simulations to explore complex systems and issues.
  • 4 - Students use critical thinking skills to plan and conduct research, manage projects, solve problems, and make informed decisions using appropriate digital tools and resources.
    • 4.b - Plan and manage activities to develop a solution or complete a project.
  • 6 - Students demonstrate a sound understanding of technology concepts, systems, and operations.
    • 6.a - Understand and use technology systems.
    • 6.c - Troubleshoot systems and applications.
    • 6.d - Transfer current knowledge to learning of new technologies.